Discussions about interactive fiction

is the original program adventure writing of Inform worth learning

I have tried the new more modern natural language inform way of writing an

adventure but the results are sometimes unpredictable and often more code

is needed to try and narrow down exactly what you want to happen for

certain conditions in the adventure.

Is the original c style Inform adventure writing still getting support or

is it likely to die out in favour of the natural english adventure writing?


Regards Brian

.
posted by admin in Uncategorized and have Comments (4)

4 Responses to “is the original program adventure writing of Inform worth learning”

  1. admin says:

    On Monday, June 3, 2013 4:46:37 AM UTC-5, Brian wrote:

    > I have tried the new more modern natural language inform way of writing an

    > adventure but the results are sometimes unpredictable and often more code

    > is needed to try and narrow down exactly what you want to happen for

    > certain conditions in the adventure.

    > Is the original c style Inform adventure writing still getting support or

    > is it likely to die out in favour of the natural english adventure writing?

    > —

    > Regards Brian

    Inform 7 reminds me of COBOL, way to wordy for what you get.  Give me the compressed style of an Algo or Fortran derived language any day. :-)

    Don’t know if there is any development on Inform 6 any more, but it’s a fairly mature tool, and probably doesn’t _need_ much else new.

    Tom A.

  2. admin says:

    Tom A <meteoricshipya…@yahoo.com> wrote:

    > On Monday, June 3, 2013 4:46:37 AM UTC-5, Brian wrote:

    >> I have tried the new more modern natural language inform way of writing an

    >> adventure but the results are sometimes unpredictable and often more code

    >> is needed to try and narrow down exactly what you want to happen for

    >> certain conditions in the adventure.

    >> Is the original c style Inform adventure writing still getting
    >> support or is it likely to die out in favour of the natural english
    >> adventure writing?

    > Inform 7 reminds me of COBOL, way to wordy for what you get.  Give me
    > the compressed style of an Algo or Fortran derived language any day.
    > :-)

    > Don’t know if there is any development on Inform 6 any more, but it’s
    > a fairly mature tool, and probably doesn’t _need_ much else new.

    Inform also reminds me of COBOL.

    I picked up the custody of Inform6 Library and the Unix package for the
    Inform6 compiler suite.  The latest release of this is 6.33.1-beta1.  I
    haven’t been given the all-clear from the rest of the Inform Developers
    to make an official release of 6.33, but I did get the okay to release
    it as a beta.  This contains fixes for most of the bugs described at
    http://inform-fiction.org/patches/library.html.  A nice enhancement that
    you may enjoy is the ability to use first and third person voices in
    addition to the age-old second-person voice.

    This release should work fine with MacOS.  I would be delighted if
    someone could update the Windows package for it.


    David Griffith

    davidmylastn…@acm.org   <— Put my last name where it belongs

  3. admin says:

    - Hide quoted text — Show quoted text -

    David Griffith <davidmylastn…@acm.org> wrote:

    > Tom A <meteoricshipya…@yahoo.com> wrote:

    >> On Monday, June 3, 2013 4:46:37 AM UTC-5, Brian wrote:

    >>> I have tried the new more modern natural language inform way of writing an

    >>> adventure but the results are sometimes unpredictable and often more code

    >>> is needed to try and narrow down exactly what you want to happen for

    >>> certain conditions in the adventure.

    >>> Is the original c style Inform adventure writing still getting
    >>> support or is it likely to die out in favour of the natural english
    >>> adventure writing?

    >> Inform 7 reminds me of COBOL, way to wordy for what you get.  Give me
    >> the compressed style of an Algo or Fortran derived language any day.
    >> :-)

    >> Don’t know if there is any development on Inform 6 any more, but it’s
    >> a fairly mature tool, and probably doesn’t _need_ much else new.

    > Inform also reminds me of COBOL.

    > I picked up the custody of Inform6 Library and the Unix package for the
    > Inform6 compiler suite.  The latest release of this is 6.33.1-beta1.  I
    > haven’t been given the all-clear from the rest of the Inform Developers
    > to make an official release of 6.33, but I did get the okay to release
    > it as a beta.  This contains fixes for most of the bugs described at
    > http://inform-fiction.org/patches/library.html.  A nice enhancement that
    > you may enjoy is the ability to use first and third person voices in
    > addition to the age-old second-person voice.

    > This release should work fine with MacOS.  I would be delighted if
    > someone could update the Windows package for it.

    I hope it gets released soon.

    Will it work on Windows 7 64 bit operating system?


    Regards Brian

  4. admin says:

    - Hide quoted text — Show quoted text -

    Brian <bcl…@es.co.nz> wrote:

    > David Griffith <davidmylastn…@acm.org> wrote:

    >> Tom A <meteoricshipya…@yahoo.com> wrote:

    >>> On Monday, June 3, 2013 4:46:37 AM UTC-5, Brian wrote:

    >>>> I have tried the new more modern natural language inform way of writing an

    >>>> adventure but the results are sometimes unpredictable and often more code

    >>>> is needed to try and narrow down exactly what you want to happen for

    >>>> certain conditions in the adventure.

    >>>> Is the original c style Inform adventure writing still getting
    >>>> support or is it likely to die out in favour of the natural english
    >>>> adventure writing?

    >>> Inform 7 reminds me of COBOL, way to wordy for what you get.  Give me
    >>> the compressed style of an Algo or Fortran derived language any day.
    >>> :-)

    >>> Don’t know if there is any development on Inform 6 any more, but it’s
    >>> a fairly mature tool, and probably doesn’t _need_ much else new.

    >> Inform also reminds me of COBOL.

    >> I picked up the custody of Inform6 Library and the Unix package for the
    >> Inform6 compiler suite.  The latest release of this is 6.33.1-beta1.  I
    >> haven’t been given the all-clear from the rest of the Inform Developers
    >> to make an official release of 6.33, but I did get the okay to release
    >> it as a beta.  This contains fixes for most of the bugs described at
    >> http://inform-fiction.org/patches/library.html.  A nice enhancement that
    >> you may enjoy is the ability to use first and third person voices in
    >> addition to the age-old second-person voice.

    >> This release should work fine with MacOS.  I would be delighted if
    >> someone could update the Windows package for it.

    > I hope it gets released soon.

    > Will it work on Windows 7 64 bit operating system?

    I’m pretty sure it will have no problem.


    David Griffith

    davidmylastn…@acm.org   <— Put my last name where it belongs

Place your comment

You must be logged in to post a comment.